Wednesday, March 30, 2011

Booked equipment for audio

I have talked to Pat and I have booked the SE Mic 2200 for Thursday next week so we could start recording the audio for the game. We have asked Dermot O'Hanlon to come to the studio so we could record again the dialogue he had on the day of shoot. We made a list of what we needed to record on Thursday and it's just the voices which we will use to create an eerie, unsettling atmosphere for the game.

Tuesday, March 29, 2011

Trackpad works

We all opened the package together during our meeting with our supervisor.

Good news:

It is compatible with Flash. It's multi-touch function can be used in Flash. It's just coding it according to our requirements is something we are going to look into.

No bad news. :)

Monday, March 28, 2011

Trackpad delivered

The UPS delivery man came knocking on my door twice this week and I was in college. I rang them yesterday and told them that I'd be there today and here it is, Apple Magic Trackpad landed safely on my hands.

I will be bringing it in college tomorrow morning and we will test it using Flash.

Friday, March 25, 2011

Captured and editing

This is an update on our footage.

We have captured the footage we shot for our game and we have started editing.
Claire has been working hard in editing the clips so Conor and I would be able to code it together for our demo.
Like I previously mentioned, Day 2 footage proved to be a problem since we filmed during the day and it was quite bright even inside the location. Since our game is an interactive thriller, we have to keep on working on filters and effects to make it look like we filmed at night.

Tuesday, March 22, 2011

Ordered Magic Trackpad

We have ordered the Magic Trackpad. It costs 77 euros including delivery. Hope it lives up to our expectations.

I heard a group in 4th year are using an Ipad for their interaction. We are not sure what their project is but it seems to me that a lot of people are sticking to the norm except for our group and the one using Ipad.

The multi-touch function will work well with our game and hopefully, we'd be able to hack into it and use it in Flash.

Wednesday, March 9, 2011

Filming Osoreru Part 2

Today went better than yesterday. Everything went smoothly according to plan. We filmed the twins first since we didn't want them to become agitated as they were yesterday and we also bribed them with ICE CREAM. Yum! Yum! Who would say no to that?!
Well... I actually know a minute number of people who would.
Anyway, this day flew by. We were able to film all the jump cuts that we needed and continuity-wise, we don't have any problem. The weather, surprisingly, was good. It didn't rain. So outside shots were good. It was too bright though which might present an "editing" problem later on.
I still think there's nothing Final Cut or After Effects can't fix. It's all about manipulation.

Now, I'll be off to Lanzarote in 2 days so I'll be gone for a week. I will update about editing and bringing it all together when I come back.

Tuesday, March 8, 2011

Filming Osoreru

It was an early day for all of us today. We had to collect all the filming equipment at half 8 in the morning, then we waited until half 2 in the afternoon to head to the location. The twins finished their classes at 2 which is why we had to wait that long. Since it was our first day of filming, we were all very tense. We had the shot lists done however, it didn't go as planned. The weather, as usual, didn't cooperate with us and as the day wore on, the twins became agitated and weary.

Tomorrow is another day and hopefully we get to finish all the shots we need for this game.

Wednesday, March 2, 2011

Recce

We did a recce today to check the house out. Took proper house shots for the game.
Will upload pics soon.