We have captured the footage we shot for our game and we have started editing.
Claire has been working hard in editing the clips so Conor and I would be able to code it together for our demo.
Like I previously mentioned, Day 2 footage proved to be a problem since we filmed during the day and it was quite bright even inside the location. Since our game is an interactive thriller, we have to keep on working on filters and effects to make it look like we filmed at night.
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